Symbiote Labs' Unreal MCP Server: A server for Unreal Engine integration via the Model Context Protocol (MCP).
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# Symbiote Creative Labs Unreal Engine 5 MCP Server [](https://badge.fury.io/py/symbiote-unreal-mcp) [](https://www.python.org/downloads/) [](https://opensource.org/licenses/MIT) ## Attribution > **This project is based on [chongdashu/unreal-mcp](https://github.com/chongdashu/unreal-mcp), an MIT-licensed Unreal Engine MCP server.** > We are not forking, but have built our implementation using the current version as a reference and foundation. > All original copyright and license notices from [chongdashu/unreal-mcp](https://github.com/chongdashu/unreal-mcp) are retained. A comprehensive Model Context Protocol (MCP) server for Unreal Engine integration, providing powerful automation tools for Blueprint creation, actor manipulation, UMG widget development, and more. ## Differences from [chongdashu/unreal-mcp] - Refactored for PyPI packaging and modern Python project structure - Enhanced documentation and examples ## Features - **Blueprint Management**: Create, compile, and manipulate Blueprint classes - **Actor Operations**: Spawn, delete, and modify actors in your levels - **UMG Widget Tools**: Create and manage UMG Widget Blueprints with ease - **Node Graph Manipulation**: Add and connect Blueprint nodes programmatically - **Component Management**: Add and configure components on Blueprints and actors - **Project Settings**: Manage input mappings and project configurations - **Viewport Control**: Focus viewport, take screenshots, and manage camera positions ## Installation ### From PyPI ```bash pip install unreal-mcp ``` ### From Source ```bash git clone https://github.com/symbiote-labs/Symbiote_UE5.git cd unreal-mcp pip install -e . ``` ## Quick Start ### 1. Start the MCP Server ```bash unreal-mcp ``` Or programmatically: ```python from unreal_mcp imp…
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