Every change Wellknown observed on this MCP server, newest first, with what it was before and what it became. Tool-surface changes carry the definition diff. Nothing here is edited after the fact.
Changed the definition of "update_shot"
⟨168 unchanged words⟩ ":"string"}},"required":["subject","orientation_to_camera"],"type":"object"},"type":" ⟨260 unchanged words⟩
Changed the definition of "generate_script"
⟨50 unchanged words⟩ let the model choose."},"genre":{"default":"Vertical Drama","description":"Genre label. Omit to let the story set it.","minLength":1,"type":"string"} ⟨136 unchanged words⟩
Changed the definition of "generate_script"
⟨50 unchanged words⟩ let the model choose."},"genre":{"default":"Vertical Drama","description":"Genre label.Omit to let the story set it.","minLength":1,"type":"string"} ⟨136 unchanged words⟩
Changed the definition of "generate_script"
⟨50 unchanged words⟩ let the model choose."},"genre":{"default":"Vertical Drama","description":"Genre label. Omit to let the story set it.","minLength":1,"type":"string"} ⟨136 unchanged words⟩
Changed the definition of "update_shot"
⟨156 unchanged words⟩ items":{"additionalProperties":false,"properties":{"looking_at":{"type":"string"},"orientation_to_camera":{"type":"string"},"subject" ⟨58 unchanged words⟩ "camera_zone":{"type":"string"},"consistency_note":{"type":"string"},"interaction_axis":{"type":"string"},"location_axis": ⟨200 unchanged words⟩
Changed the definition of "update_shot"
⟨172 unchanged words⟩ "array"}},"required":["camera_position","subject_orientation","camera_angle","camera_movement"],"type":"object"} ⟨250 unchanged words⟩
Changed the definition of "generate_script" and "update_location"
Only numbers and dates differ: this server embeds live figures in the definition, so the text moves without the contract changing.
⟨31 unchanged words⟩ "anyOf":[{"exclusiveMinimum":0,"maximum":600300,"type":"integer"},{"type":" ⟨162 unchanged words⟩
⟨87 unchanged words⟩ ,"id":{"type":"string"},"key_prop":{"type":"boolean"},"movable":{"default":false,"type":"boolean ⟨68 unchanged words⟩
Changed the definition of "generate_script"
⟨3 unchanged words⟩ additionalProperties":false,"properties":{"episode_count":{"anyOf":[{"exclusiveMinimum":0,"maximum":3,"type":"integer"},{"type":"null"}],"default":3,"description":"How many episodes to write. null to let the model choose."},"episode_length_seconds":{"anyOf":[{"exclusiveMinimum":0,"maximum":3600,"type":"integer"},{"episode_length_secondstype":{"null"}],"description":"Target length of each episode, in seconds.","exclusiveMinimum":0,"maximum":600,"type":"integernull to let the model choose."},"genre":{"default":"Vertical Drama ⟨143 unchanged words⟩
Changed the definition of "generate_script"
Only numbers and dates differ: this server embeds live figures in the definition, so the text moves without the contract changing.
⟨4 unchanged words⟩ false,"properties":{"episode_count":{"default":103,"description":"How many episodes to write.","exclusiveMinimum":0,"maximum":603,"type":"integer"},"episode_length_seconds":{" ⟨161 unchanged words⟩
Added "update_shot_continuity_reference"; changed the definition of "attach_shot_continuity_reference", "list_shot_continuity_references", "update_shot" and 1 more (29 tools before, 30 now)
⟨15 unchanged words⟩ this project.","type":"string"},"guidance":{"description":"How the video model should use this reference, e.g. which positions or props to match and what to ignore. Saved on the reference and sent with every later generation of the shot.","maxLength":1000,"type":"string"},"shot_id":{"description":"Shot id (episode_shots ⟨13 unchanged words⟩
⟨25 unchanged words⟩ the asset ids, for example to removeone.one or update its guidance. Each reference's saved guidance is in metadata.continuityGuidance.
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First tool surface recorded: 29 tools (server version 1.0.0)
Showing the latest 13 events. The API returns up to 500 and filters by kind: ?kind=tool_surface_changed
⟨92 unchanged words⟩ ,"location_name":{"type":"string"},"reference_description":{"type":["string","null"]},"reference_usage":{"type":["string","null"]},"view_name":{"type":"string"},"visible_anchors" ⟨323 unchanged words⟩
⟨18 unchanged words⟩ "minLength":1,"type":"string"},"guidance":{"description":"How the video model should use this reference, e.g. which positions or props to match and what to ignore. Saved on the reference and sent with every later generation of the shot.","maxLength":1000,"type":"string"},"image_base64":{"description":"The image bytes, ⟨30 unchanged words⟩
Update continuity reference — Set or clear the guidance on one continuity reference already attached to a shot — the note telling the video model how to use that image. List references first with list_shot_continuity_references to get the asset id. Like attaching, this changes nothing until the clip is generated again.