MCP for Unity Server: A Unity package for Unity Editor integration via the Model Context Protocol (MCP).
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# MCP for Unity Server [](https://modelcontextprotocol.io/introduction) [](https://www.python.org) [](https://opensource.org/licenses/MIT) [](https://discord.gg/y4p8KfzrN4) Model Context Protocol server for Unity Editor integration. Control Unity through natural language using AI assistants like Claude, Cursor, and more. **Maintained by [Coplay](https://www.coplay.dev/?ref=unity-mcp)** - This project is not affiliated with Unity Technologies. 💬 **Join our community:** [Discord Server](https://discord.gg/y4p8KfzrN4) **Required:** Install the [Unity MCP Plugin](https://github.com/CoplayDev/unity-mcp?tab=readme-ov-file#-step-1-install-the-unity-package) to connect Unity Editor with this MCP server. --- ## Installation ### Option 1: Using uvx (Recommended) Run directly from GitHub without installation: ```bash # HTTP (default) uvx --from git+https://github.com/CoplayDev/unity-mcp@v8.1.4#subdirectory=Server \ mcp-for-unity --transport http --http-url http://localhost:8080 # Stdio uvx --from git+https://github.com/CoplayDev/unity-mcp@v8.1.4#subdirectory=Server \ mcp-for-unity --transport stdio ``` **MCP Client Configuration (HTTP):** ```json { "mcpServers": { "UnityMCP": { "url": "http://localhost:8080/mcp" } } } ``` **MCP Client Configuration (stdio):** ```json { "mcpServers": { "UnityMCP": { "command": "uvx", "args": [ "--from", "git+https://github.com/CoplayDev/unity-mcp@v8.1.4#subdirectory=Server", "mcp-for-unity", "--transport", "stdio" ], "type": "stdio" } } } ``` ### Option 2: Using uv (Local Installation) For local development or c…
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