Blender integration through the Model Context Protocol
Listed on its own since 2026-09-26. Until then it was part of blender-mcp-hunyuan, where its earlier checks remain.
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# BlenderMCP x CSM.ai x LLM Agents (e.g. Cursor / Claude) Connect Blender, CSM.ai and LLMs via the Model Context Protocol (MCP). This integration enables text and image based editing capabilities in Blender. ``` ╭───────────╮ ╭───────────╮ ╭───────────╮ │ CSM.ai │◄━━━━━►│ Blender │◄━━━━━►│ MCP UI │ │ 3D Assets │ │ MCP │ │e.g.Cursor │ ╰─────┬─────╯ ╰─────┬─────╯ ╰─────┬─────╯ │ │ │ ▼ ▼ ▼ ╭─────────────────────────────────────────────────╮ │ │ │ BLENDER ENGINE │ │ Creative 3D Modeling Environment │ │ │ ╰─────────────────────────────────────────────────╯ ``` https://github.com/user-attachments/assets/496c2c69-4779-4569-9be0-80b767702c4c ## Overview BlenderMCP creates a bridge between Blender, CSM.ai and language models, allowing for powerful AI-assisted 3D modeling workflows. ## MCP Feature List ✨ - 🔍 Ability to quickly search from public or private CSM.ai sessions. This allows interactive MCP based development. E.g. "Use CSM to get me a ghibli robot". Make sure you have some pre-generated robots on [3d.csm.ai](https://3d.csm.ai) or it will use some public session. - 🏃 For any humanoid like mesh in the scene, ability to animate given a Mixamo file for maximum controllability. Here's an example (first name the mesh to animate, then the system will ask you for a local file path from Mixamo and instructions): [MCP Animation Workflow](assets/animate_tut.png) ## Installation 1. Clone the repository: ```bash git clone https://github.com/CommonSenseMachines/blender-mcp.git ``` 2. Navigate to the project directory: ```bash cd blender-mcp ``` 3. Install the package: ```bash pip install -e . ``…
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