MCP server that drives a live Godot editor for AI-driven game development
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<p align="center"> <img src="godot/addons/godot_mcp/icon.png" width="128" alt="Godot MCP icon" /> </p> <h1 align="center">godot-mcp</h1> <p align="center"> A <strong>generic, game-agnostic</strong> <a href="https://modelcontextprotocol.io">Model Context Protocol</a> (MCP) server for <strong>AI-driven Godot development</strong>. </p> <p align="center"> <a href="https://pypi.org/project/godot-editor-mcp/"><img src="https://img.shields.io/badge/PyPI-godot--editor--mcp-4a9eff.svg" alt="PyPI" /></a> <a href="https://github.com/hybridindie/godot-mcp/pkgs/container/godot-mcp"><img src="https://img.shields.io/badge/Docker-ghcr.io-2496ed.svg" alt="Docker" /></a> <a href="https://github.com/hybridindie/godot-mcp/releases"><img src="https://img.shields.io/badge/version-2026.09.10-brightgreen.svg" alt="Version" /></a> <a href="LICENSE"><img src="https://img.shields.io/badge/license-MIT-blue.svg" alt="MIT License" /></a> </p> > **Status:** feature-complete across the planned ecosystem. **180 tools** across **29 categories** — always-on `core` plus 28 toggleable toolsets, of which only `inspection` is enabled by default (the other 27 are gated off). Every capability is documented, tested, and ready for agent use. > > **Package:** `godot-editor-mcp` on [PyPI](https://pypi.org/project/godot-editor-mcp/) · **Docker:** `ghcr.io/hybridindie/godot-mcp` · **Version:** `2026.09.10` (first stable) --- ## Table of Contents - [What is this?](#what-is-this) - [Prerequisites](#prerequisites) - [Quick Start](#quick-start) - [Setup Guide](#setup-guide) - [Python / MCP Server](#python--mcp-server) - [Godot / Addon](#godot--addon) - [MCP Client Configuration](#mcp-client-configuration) - [Using godot-mcp](#using-godot-mcp) - [Toolsets and the Gated Surface](#toolsets-and-the-gated-surface) - [Safety Classes](#safety-classes) - [Version Gating](#version-gating) - [Workflow Patterns](#workflow-patterns) - [Prompts & Skills](#prompts--skills) - [Error Handling](…
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