{"$schema":"https://wellknown.network/schemas/agent-record-v1.json","schemaVersion":"1","id":"ag_9y6nagkqhs62","handle":"unreal-engine-mcp","url":"https://wellknown.network/agents/unreal-engine-mcp","links":{"self":"https://wellknown.network/agents/unreal-engine-mcp/record.json","html":"https://wellknown.network/agents/unreal-engine-mcp","markdown":"https://wellknown.network/agents/unreal-engine-mcp/record.md","api":"https://wellknown.network/api/v1/agents/unreal-engine-mcp","status":"https://wellknown.network/api/v1/agents/unreal-engine-mcp/status","claim":"https://wellknown.network/agents/unreal-engine-mcp/claim","claimApi":"https://wellknown.network/api/v1/claims","claimDescriptor":"https://wellknown.network/agents/unreal-engine-mcp/claim.json","badge":"https://wellknown.network/agents/unreal-engine-mcp/badge.svg","openapi":"https://wellknown.network/openapi.json","history":"https://wellknown.network/api/v1/agents/unreal-engine-mcp/history","tools":"https://wellknown.network/api/v1/agents/unreal-engine-mcp/tools"},"ard":{"identifier":"urn:air::server:unreal-engine-mcp","type":"application/mcp-server-card+json"},"kind":"mcp_server","declared":{"name":"unreal-engine-mcp","summary":"Drive Unreal Engine 5 from an AI agent: Remote Control API + in-editor Python, no C++ plugin to compile","description":"# Unreal Engine MCP\n\n[![CI](https://github.com/FFZackFair92/unreal-engine-mcp/actions/workflows/ci.yml/badge.svg)](https://github.com/FFZackFair92/unreal-engine-mcp/actions/workflows/ci.yml)\n[![Python](https://img.shields.io/badge/python-3.10%20%E2%80%93%203.13-blue)](https://www.python.org/)\n[![License: MIT](https://img.shields.io/badge/license-MIT-green)](LICENSE)\n\n[Italiano](README.it.md)\n\nAn [MCP](https://modelcontextprotocol.io) server that lets an AI agent drive\nUnreal Engine 5: create projects, import assets, build levels and Blueprints,\nconfigure replication, compile C++, run Play In Editor and package the game.\n\n**No C++ plugin to compile.** It uses two plugins that already ship with the\nengine — *Python Editor Script Plugin* and *Remote Control API* — and talks to\nthe editor over local HTTP.\n\n```\n                    ┌─ LOCAL layer  ── processes + public HTTP\n                    │    UnrealEditor.exe, UnrealBuildTool, RunUAT, asset downloads\nAgent ──stdio──▶ MCP │\n                    └─ EDITOR layer ── HTTP :30010 (Remote Control API)\n                         └─ ExecutePythonCommandEx → running editor\n```\n\nThe local layer exists because the Remote Control API only works against an\neditor that is **already running**: creating a project, launching it, compiling\nand packaging all have to happen at the process level.\n\n- **162 tools** and **5 resources** — [full reference](docs/TOOLS.md)\n- **435 tests**, none of which need Unreal installed\n- **[Unreal automation notes](docs/UNREAL-NOTES.md)** — the API traps found the hard way\n\n---\n\n## Requirements\n\n- Unreal Engine **5.0 or newer** (developed and tested against 5.8 — see\n  [version compatibility](#unreal-version-compatibility))\n- Python 3.10+\n- Windows, Linux or macOS. Development happens on Windows, which is where the\n  local layer is exercised most; the Linux and macOS paths (`Build.sh`,\n  `RunUAT.sh`, `pgrep`) are implemented and covered by CI, but less battle-tested.\n  The editor layer is platform-neutral.\n…","publisher":{"name":"FFZackFair92","url":null},"homepage":"https://github.com/FFZackFair92/unreal-engine-mcp","repository":"https://github.com/FFZackFair92/unreal-engine-mcp/blob/main/CHANGELOG.md","version":"0.10.0","license":null,"protocols":["mcp"],"tags":["agent","gamedev","llm","mcp","model-context-protocol","ue5","unreal","unreal-engine"],"pricing":null,"endpoints":[{"url":"pypi:unreal-engine-mcp","type":"package_pypi","auth":null,"probeable":false}],"skills":null,"tools":null,"extra":null,"attribution":{"kind":"pypi","name":"pypi","repoUrl":"pypi","summary":"pypi","version":"pypi","description":"pypi","homepageUrl":"pypi","publisherName":"pypi"}},"derived":{"capabilities":[{"slug":"dev.docs-lookup","name":"Documentation Lookup","confidence":0.791,"provenance":"derived"}],"categories":["dev"],"language":"en"},"observed":{"status":"unknown","statusReason":"Distributed as a package to run locally; no network endpoint to check.","lastOkAt":null,"lastProbedAt":null,"statusComputedAt":null,"reliability30d":null,"latestObservations":[],"tools":null,"package":{"name":"unreal-engine-mcp","registry":"pypi","observedAt":"2026-09-10T15:25:00.296Z","publishedAt":"2026-07-31T02:55:46.673785Z","latestVersion":"0.10.0"},"toolSurface":null,"endpointFacts":[]},"verification":{"claimed":false,"claimedAt":null,"proofs":[]},"provenance":{"sources":[{"source":"pypi","key":"unreal-engine-mcp","url":"https://pypi.org/project/unreal-engine-mcp/","firstSeenAt":"2026-09-10T15:22:53.577Z","fetchedAt":"2026-09-10T15:22:53.577Z","normalizedAt":"2026-09-10T15:22:53.577Z"}]},"firstSeenAt":"2026-09-10T15:22:53.577Z","updatedAt":"2026-09-10T15:25:00.296Z"}